How to Access Artifacts under Project Properties
![]() Hello,
I am having trouble accessing Artifacts that you can view when selecting a Stream and component and clicking on the option to "Manage Project Properties",
When I use this API RMExtensions405API < Main < TWiki (jazz.net), it points to the Artifacts stored in the Modules, however those are the incorrect ones,
Would appreciate if someone can point me to the right direction how to access the Artifacts under Project Properties
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David Honey (1.8k●1●7)
| answered Aug 04 '23, 7:11 a.m.
FORUM ADMINISTRATOR / FORUM MODERATOR / JAZZ DEVELOPER ISTR this question has been asked before. AFAIK, there are no OSLC query capabilities for artifact types, artifact attributes, link types, or data types, and no public REST APIs for creating, modifying, or deleting them.
Comments Understood that there's no OSLC query way of accessing them, but is there a public or private API just to access them? ![]() FORUM ADMINISTRATOR / FORUM MODERATOR / JAZZ DEVELOPER
I don't think there are any public APIs. We do not describe or document private APIs. They are unsupported and any use of them is potentially fragile. We actively discourage people from reverse engineering and using such private APIs.
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Your API link is for version 4.0.5 - the latest extension API is listed below here RMExtensionsMain < Main < TWiki (jazz.net)
Hello,
Would appreciate if you can answer the question of how to access the Artifacts under Project Properties
Do you mean you hope the extension API might allow you to edit the project properties? It doesn't. But otherwise give a specific example of what you see and what you expected to see.
We mean is there a resource or a way to access Artifact Types, Artifacts Attributes (the different templates and information in them such as description, URI, etc) under Project Properties (using any API or resource)?
Is there a way?
You may be able to read some of this information (e.g. the shape definitions) through the OSLC APIs - not the extensions API - but I don't think you can modify anything except through the UI.