How do I run a build on Windows and Mac in parallel?
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We have a currently existing build project for our product on Windows and I want to add building the product on Mac OSX. Since both builds need to synchronize to the same source I want the current build project to figure out the common data and then spawn off another project to synchronize to the same code on the Mac side and the build the Mac side. If I interleave the steps I run into the problem of the PATH environment variable being in the wrong format for one of the operating systems.
If I use .run to kick off a separate project and use '.bset env "PATH=<new PATH>" ' does this effect the project spun off with .run or does it effect the original project? |
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