Artifact: Pattern/template definition

Patterns and templates are reusable descriptions of common collections and relationships of elements that are used as a basis for creating deployment environments or parts of deployment environments.

IBM Urban Code Deploy supports the following kinds of patterns/templates.

Application blueprint

An application blueprint maps application components to a resource template. When you create an environment or request one from the cloud, you can use the blueprint as a model.

A blueprint begins with a resource template. This resource template specifies a collection of resources, typically including agent prototypes. In the blueprint, you place components on these agent prototypes. The resulting blueprint provides a pattern for an environment, including which components are deployed on which agents.

See Application blueprints.

Resource template

A resource template is a model for a group of resources. The template contains a hierarchy of resources, groups, and agent prototypes that is a starting point for creating new resources.

Resource templates contain agent prototypes, which represent agents that are not yet installed or connected to an environment. When you create an environment, you can use a resource template as a model for the environment. Then you can map real agents to the agent prototypes in the template.

Resource templates provide a pattern for an environment. For example, you can use resource templates to represent dynamic cloud environments.

See Resource templates.

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