I would like to create a filter in DXL for objects that contain more than one shall. Anyone has a DXL already created? If so, please share it with me. jhaveri99 - Wed Jul 12 17:49:25 EDT 2017 |
Re: DXL for objects that contain more than one shall There are several threads in the forum about recognizing and even counting "shall" (as opposed to "shallow" and "marshall"). Using the forum search you should be able to find these posts. Some threads that might help you are |
Re: DXL for objects that contain more than one shall Mike.Scharnow - Thu Jul 13 06:19:57 EDT 2017 There are several threads in the forum about recognizing and even counting "shall" (as opposed to "shallow" and "marshall"). Using the forum search you should be able to find these posts. Some threads that might help you are The DXL scripts in those links that you send only count the number of shall's. I am looking for a DXL script that will identify which objects contain more than 1 shall. |
Re: DXL for objects that contain more than one shall jhaveri99 - Thu Jul 20 12:50:32 EDT 2017 The DXL scripts in those links that you send only count the number of shall's. I am looking for a DXL script that will identify which objects contain more than 1 shall. and where exactly is the difficulty in putting together parts of different scripts, e.g. by converting count to a local variable and writing sth.. like if count > 0 then ... To create a filter you will actually use the commands "reject" and "accept", see the DXL manual for an explanation. |
Re: DXL for objects that contain more than one shall jhaveri99 - Thu Jul 20 12:50:32 EDT 2017 The DXL scripts in those links that you send only count the number of shall's. I am looking for a DXL script that will identify which objects contain more than 1 shall. Something like this should do what you want. #code
Object o
for o in entire m do { delete rShall filtering on
#endcode
|